Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Both NASCAR Racing 2003 Season and NR2002 require a PowerPC system from around the time of their release, but will both run fine on an Intel CPU Mac running a version of Mac OS with built-in Rosetta emulator such as Mac OS X Snow Leopard. You cannot install Snow Leopard on a very recent machine though and Apple have removed Rosetta from later versions of the OS, so unless you use virtualization software such as Parallels it’s basically impossible to run NR2003 on a recent system without Windows.