Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Designed by Dallara and using a Ferrari-developed engine and gearbox package, the Haas VF-19 struggled with unpredictable handling during the 2019 campaign. It scored just seven points finishes in 42 opportunities.
First seen in sim racing with F1 2019: