Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Newly acquired RaceWard have updated their RiMS Racing motorcycle simulation in their first major update. You can see the changelog below.
FEATURES
Motorbikes career customization now available in Single Race, Online Custom Events, Private Testing and Offline Duel (only Player1).
Multiplayer spectator mode update: now featuring new pages with MSC and a Map to follow Riders.
Added a test mode in career to try new mounted components.
Night mode for all road tracks now available.
Online Leaderboards in Private Testing now based on: Track, Asphalt Condition (Dry/Wet) and Physics Simulation Level (Beginner, Intermediate, Realistic)IMPROVEMENTS
AI behaviours, including obstacle avoidance, improved. AI perfomance in Career improved, now more challenging and engaging.
Audio for custom exhausts has been enhanced, several new UI audio effects added, bugfixes and mix improvements.
It is now possible to Restart a Calendar Event on any Difficulty Level.EXTRA
– PC Crossplay has been enabled
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