As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Newly acquired RaceWard have updated their RiMS Racing motorcycle simulation in their first major update. You can see the changelog below.
FEATURES
Motorbikes career customization now available in Single Race, Online Custom Events, Private Testing and Offline Duel (only Player1).
Multiplayer spectator mode update: now featuring new pages with MSC and a Map to follow Riders.
Added a test mode in career to try new mounted components.
Night mode for all road tracks now available.
Online Leaderboards in Private Testing now based on: Track, Asphalt Condition (Dry/Wet) and Physics Simulation Level (Beginner, Intermediate, Realistic)IMPROVEMENTS
AI behaviours, including obstacle avoidance, improved. AI perfomance in Career improved, now more challenging and engaging.
Audio for custom exhausts has been enhanced, several new UI audio effects added, bugfixes and mix improvements.
It is now possible to Restart a Calendar Event on any Difficulty Level.EXTRA
– PC Crossplay has been enabled
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