Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Frontier Developments today posted their first screenshot from their F1 Manager 2022 engine that appears to be taken during an actual race. Previously we had seen what appeared to be model renders and possible race scenes within the UI.
The screenshot shows Red Bull’s Sergio Perez on dry tires on what looks like a wet Baku City Circuit track. Frontier’s social media post says “Do you think it’s time to switch to Inters?”
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