Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Ferrari yesterday announced that their new eSports campaign will use Assetto Corsa. The ‘Ferrari Hublot Esports Series’ will be organized by Ferrari Europe and include serveral competitions with the Ferrari 488 Challenge Evo made available “exclusively to participants.”
Absolutely no idea what this means for ‘average simracers’ out there, whether you’ll be able to grab the car or not, whether it’ll be Europe only… If you haven’t already I would consider pre-registering. It doesn’t ask for a location.
Meanwhile, you can see the car in the video below:
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →