Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Frontier Developments today deployed an update to their F1 Manager 2022 title. This patch adjusts fuel usage (both player and AI) to avoid fuel issues, improved AI in the wet and fixes an issue with the UI.
What is F1 Manager 2022? Check out my review.
Changelog:
– Improvements made to fuel usage, reducing instances of both player and AI drivers running out of fuel during a race
– Improvements made to AI behaviour during wet or mixed conditions races, reducing instances of unrealistic or unnecessary pit stops
– Fixed issue causing dilemma pop-ups to not be clickable on ultra-wide screens when ‘enable widescreen UI during sessions’ is enabled
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