This Footwork–Arrows car had a disastrious 1991 season. Firstly it couldn’t fit its engine, the Porsche 3512 3.5 V12, but even when it did it was heavy, slow, and unreliable. By mid-season the team redesigned the chassis to fit a Hart-prepared Cosworth-Ford DFR V8 engine, but that only led to a season high 10th-place finish in the Japanese Grand Prix.
First seen in sim racing with F1GP (1992).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Codemasters have released another update for last years licensed F1 title, fixing some issues for multiplayer qualifying as well as what seem to be some ‘quality of life’ fixes for offline racers.
V1.16 Patch Notes:
Online
Addressed an issue where re-joining a qualifying session would result in the session timer being reset for that user.
Addressed an issue where host and client could struggle to get into the same league event if they previously declined to proceed to the next session.General
Ghosting can now be disabled in Two-Player Career.
Penalties given for collisions under the Safety Car will be more fairly distributed.
Resolved a crash when attempting to back out from the Official F1® 2021 Championship and attempting to re-enter on consoles.
Resolved a crash when selecting a salary with your current team having cancelled negotiations with them previously.
Previous simulation settings in Grand Prix will now be remembered when starting a new Grand Prix event.
General stability improvements.
Various minor fixes.
Announced October, 2019 with the extension of the F1 license until 2025. Developed and published by Codemasters, it will be the fourteenth title in the Formula One series developed by the studio.