If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Formed by the same owners as SIMBIN, Sector 3 and KW Studios, SIMBIN Studios UK was an independent studio tasked with developing GTR 3.
First announced early 2017 for 2018 release, so far GTR 3 has been subject to a number of delays. Developed in partnership with Sector 3 Studios, GTR 3 does not currently have an official release date.