Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Inspired by classic moments from Top Gear, the new DLC for Circuit Superstars looks like a lot of fun. You can buy The Top Gear: The Stig Challenge DLC on Steam.
Trailer:
View this video on YouTube: https://youtu.be/QOReGKcyLVo and please consider subscribing to RSC’s main channel.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →