If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
KW Studios have released an update for Raceroom that fixes a couple of existing track issues and re-introduces Circuit de Pau-Ville to sim racing, last seen in their older SIMBIN titles. The studio also recently released some iconic Ferrari 296 GT3 liveries for, if my understanding is correct, the previously released Ferrari 296 DTM GT3 car.
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Update details:
Download size = 470 MB
Client version = 0.9.5.46
Client BuildID = 13835720
Dedicated server version = 96.0.1459
Dedicated server BuildID = 13840634
Changelog:
New content: Circuit de Pau-Ville
New content: Ferrari 296 GT3 in the GTR3 car class, with 19 liveries
Indianapolis 2012 – Fixed a harsh cut detection
Sachsenring – Moved Time Attack spawn location earlier in the lap
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