Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
IndyCar-Racing-II-Demo.zip
Demo version of the 1996 version of IndyCar Racing 2 released on PowerPC Apple Macintosh machines.
GP2-Technical.Supplement.pdf
Grand_Prix_2_-_Manual_-_PC.pdf
ICR2WIN.zip
This official patch for the 1.0.2 DOS version of IndyCar Racing 2 converts it to the Windows 95 version 1.0.1.
gp2_demo.zip
W95ICR11.zip
This official update for the Windows 95 version of IndyCar Racing 2 updates the 1.0.0 version to 1.0.1. Will not update the DOS version. The update addressed issues with loss of connection on the standings screen and unmatched weather in multiplayer sessions, UI buttons not working as expected, fixed replay positions after visiting the garage, stops the system from crashing if you quit during the credits and makes the championship winner screen show even if you don’t win the last race of the season.
GP2 is a simulation of the 1994 Formula One World Championship. It includes the 16 tracks from the season and allows the player to select from 14 teams.