If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
World Racing Series is a realistic car simulator based on a scratch built physics engine that accurately simulates vehicle dynamics and setup options.
Currently an early beta and developed by a one-man team, GP Bikes is a realistic motorcycle simulator based on a scratch built physics engine that accurately simulates motorcycle dynamics and setup options.
Announced February, 2021 with the extension of the MotoGP license until 2026.
Announced October, 2019 with the extension of the F1 license until 2025. Developed and published by Codemasters, it will be the seventeenth title in the Formula One series developed by the studio.