Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Kunos have deployed a new hotfix for ACC that tweaks the BOP for COTA and fixes a trackside sponsor at Paul Ricard. The other listed changes actually occured in the previous silent update I posted about.
Changelog v1.9.4:
– BOP fine tuning for COTA
– Fixed a sponsor display at Paul Ricard
– BOP fine tuning for Imola (released in an earlier silent hotfix)
– Soft limiter adjustments to a number of cars (released in an earlier silent hotfix)
– Added Lamborghini Real Race esport liveries (released in an earlier silent hotfix)
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →