As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Kunos have released a new update for ACC that brings the new McLaren 720S GT3 Evo 2023 to the simulation for free and fixes a decent number of issues with the previous releases. Check out the trailer and release notes below.
View this video on YouTube: https://youtu.be/PLIIlSaSbPg and please consider subscribing to RSC’s channel.
Changelog:
GENERAL
– Added new McLaren 720S GT3 Evo 2023
– Fixed an issue at Valencia with pitlane detectionPHYSICS
– BOP fine tuning for Bathurst
– BOP fine tuning for Paul Ricard
– Honda and Bentley performance improvements
– Audi R8 LMS GT3 EvoII aeromap during yaw rotation improvements
– Tyre model consumption tweaks
– Tyre model slick tyres at very cold/wet temperatures tweaks
– Ferrari 296 GT3 steering lock set at 400 (800 lock-to-lock)
– Ferrari 296 GT3 number of ECU maps fix (no other changes)
– Lamborghini Huracán GT3 EVO2 fuel consumption relative to engine braking ecu maps fixed (inverted)
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