Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Kunos have released a new update for ACC that brings the new McLaren 720S GT3 Evo 2023 to the simulation for free and fixes a decent number of issues with the previous releases. Check out the trailer and release notes below.
View this video on YouTube: https://youtu.be/PLIIlSaSbPg and please consider subscribing to RSC’s channel.
Changelog:
GENERAL
– Added new McLaren 720S GT3 Evo 2023
– Fixed an issue at Valencia with pitlane detectionPHYSICS
– BOP fine tuning for Bathurst
– BOP fine tuning for Paul Ricard
– Honda and Bentley performance improvements
– Audi R8 LMS GT3 EvoII aeromap during yaw rotation improvements
– Tyre model consumption tweaks
– Tyre model slick tyres at very cold/wet temperatures tweaks
– Ferrari 296 GT3 steering lock set at 400 (800 lock-to-lock)
– Ferrari 296 GT3 number of ECU maps fix (no other changes)
– Lamborghini Huracán GT3 EVO2 fuel consumption relative to engine braking ecu maps fixed (inverted)
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