If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
ICR2 is a simulation of the 1995 IndyCar Series. It featured 15 tracks and a selection of chassis and engines.
Re-released as CART Racing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Kunos Simulazioni today released a hotfix update that fixes a number of issues, including the negative toe ‘workaround’ and adjusted thresholds for wet track limits.
Changes:
– Fixed a potential issue with cars in pitlane triggering yellow flags.
– Fixed an issue with Hotlap session resetting setup when being restarted from outside the track.
– Tyre model fine tuning.
– Fixed negative toe acceleration issue.
– Fixed BMW M4 GT4 wet setups 0 wing and ducts.
– Fixed wet track limits and adjusted thresholds.
– Revised erroneous corner exemptions with track limit warnings on a number of tracks.
– Missing minimum driving requirement in team races now results in a SG30 rather than a Disqualification.
– Fixed potential stutters with font cache reloading.
ACC is a Blancpain GT, British GT and other SRO series simulator featuring GT3 and GT4 sports cars.