Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Kunos released another update for their 1.7 version of ACC today. The update mostly appears to fix issues with content (cars and tracks), but also correctly a couple of issues with offline British GT championships.
GAMEPLAY:
– Fixed a duplicate entry issue in British GT championship mode.
– Fixed British GT 2-hour event rules not fully applied when played in Single Player.UI:
– Fixed a floating point error causing inconsistent track grip status readout.AUDIO:
– Minor volume tweaks to Porsche GT3 and Cup cars.
– Improved audio blend with the F7 camera.GRAPHICS:
– Fixed incorred blurred custom rim on the Camaro GT4.
– Fixed LOD UV issue on the AMR V8 GT3.
– Tweaked appearance of wet kerbing at Snetterton.
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