Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Kunos deployed yet another hotfix update for the 1.6 build yesterday.
You can see the changelog below:
PHYSICS:
– Ferrari 488 GT3 (non-evo) corrected erroneous engine assignment in Paul Ricard 2020 BOP.
– Fixed wrong wet tyre assignment for Porsche 991 GT3 R (2018) in 2020 BOP.
– Improved automatic setup calculation accuracy.
– Fixed occasional setup saving inconsistency with sloped spawn points.GAMEPLAY:
– Fixed a duplicated championship entry in the 2018 season.UI:
– Corrected season group of Zolder in the 2020 track selection menu.
– Minor correction in the CycleCamera binding in the controls menu.
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