As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Kunos deployed yet another hotfix update for the 1.6 build yesterday.
You can see the changelog below:
PHYSICS:
– Ferrari 488 GT3 (non-evo) corrected erroneous engine assignment in Paul Ricard 2020 BOP.
– Fixed wrong wet tyre assignment for Porsche 991 GT3 R (2018) in 2020 BOP.
– Improved automatic setup calculation accuracy.
– Fixed occasional setup saving inconsistency with sloped spawn points.GAMEPLAY:
– Fixed a duplicated championship entry in the 2018 season.UI:
– Corrected season group of Zolder in the 2020 track selection menu.
– Minor correction in the CycleCamera binding in the controls menu.
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