Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Header image from Assetto Corsa.
Back in March this year Digital Bros, owners of 505 Games and the Assetto Corsa franchise, mentioned Assetto Corsa 2 was on target for “Spring 2024”. In a new financial update this week they have now labeled it for released Q2, 2024, basically around the same time.
The report – 497KB
It’s a good sign, I suppose, that they didn’t push the release date back at all. While the numbers are trending downwards for the parent company, AC2 is seen as a reason to be positive, though the language does specifically state that only the PC version is being referred to. The console version of AC2 is now labeled as a “long-term publishing plan”.
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