Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
ASR Formula have released v1.0 of their 1984 Toleman TG184 for Assetto Corsa.
Their text:
Instalation notes:
Please delete all files of any previous versions of this mod.
Copy the content folder inside “AC Files” to your AC directory.
Please, be sure to install our custom driver inside “assettocorsa\content\driver”.Changelog:
– New 3D Rims
– Update Tyres Texture
– Fix disappearing coverground
– added EXT_config.ini parameters
– Generated Lods
– Physics updateCredits:
– in-game process: Alessandro Micali (alesanchez)
– 3D Models by Alessandro Micali (alesanchez)
– Texture and Liveries: Alessandro Micali (alesanchez)
– 3D Rims: Ulf Sandberg (AlesiFan)
– Sounds: Simone Rizzo (Simontek27)
– Physics: Alessandro Micali (alesanchez)
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