Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
ASR today posted a new trailer for their upcoming ASR OWC 1992 mod featuring the full 1992 season of what I assume to be version complete 1.0 cars (they currently range between v0.6-v1.06). You can check out the mod now, in what should be considered “beta”, but expect the full release “soon”, at asrformula.com.
The 1992 content is also available for rFactor 2 in “beta” status.
View this video on YouTube: https://youtu.be/1Gyrctv4H70 and please consider subscribing to RSC’s main channel.
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