If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Well, this is lovely. According to GameRant, EA are laying off some employees immediately, with up to 400 planned across EA studios into the early summer. Some other staff will be redeployed to other titles, which is always nice for someone who probably wanted to work at Codemasters because they liked the products they made.
They laid off staff back in December, 2023, as well.
While they can frame this as general downsizing all they want, halting production on titles and killing a franchise that has existed since the 90s just means you value the stock price (which fell in January) more than the people who work for you. Those happy posts on LinkedIn from your upper management really do have a bovine whiff to them right now.
A statement to Video Games Chronicle read:
“As a business, we are constantly evolving to meet the growing needs of our players and driving greater focus across our portfolio,” a spokesperson said. “This has led us to look at reducing some roles, while we redeploy as many as possible against our strategic priorities.”
This smells bad.