As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Although entered as Modena, this car is very much a Lamborghini, which is why its official constructor entry said “Lambo”. The 291 was a reasonable chassis that used the powerful but unreliable Lamborghini 3512 3.5 V12.
It got near the points on a few occasions, most notably Imola where it was running fifth in the final corner before heartbreak struck and dropped it to ninth.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Reiza have deployed an update for AMS2 that tweaks AI and makes some important aero adjustments in the GT1 category.
V1.6.5.2 CHANGELOG
GENERAL
Fixed potential CTD with new LOD fading option
PHYSICS
GT1: Further inter-class aero adjustments to Mclaren GTR & Mercedes CLK-LM; Adjusted Mercedes CLK-LM engine consumption
AI
Further adjustment to AI peak slip angles, brake usage & lateral rates for F-Classics & F-HiTechs to further mitigate high speed instability issues
Minor dynamic corridor adjustments to Daytona RC, Hockenheim 1988, Jacarapegua 1988, Silverstone 1991
Adjusted AI speeds at the entry of Sebring T1, Interlagos 91/93 T6, Jacarepagua 1988 Curva Sul to mitigate instability issues with some classes through these high speec corners
TRACKS
Taruma: Adjusted placement of barriers at chicane layout to mitigate risks of AI pile-ups
VEHICLES
McLaren F1 GTR: Fixed custom liveries not applying
AMS2 is a comprehensive simulation of the Brazilian motorsports scene, featuring all major Brazilian racing series, race tracks and manufacturers, as well as a selection of modern and classic content from around the world.