Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
According to a recent LinkedIn post Rainbow Studios, developer of the MX vs. ATV franchise, are at least some part of the recent Embracer restructuring that has resulted in layoffs and studio shutdowns.
A quick look at the people tab under Rainbow Studios shows a number of individuals sporting LinkedIn’s green ‘open to work’ banners, with most individuals listed as artists.
Austin Herrington:
Like so many in this industry, my Studio has been affected by the Embracer Group restructuring, and I was laid off yesterday. This is a profoundly sad moment for the industry, and for me personally as I leave a studio I love.
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