Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
I just noticed this title when checking out THQ Nordic’s 2023 showcase when the new trailer, below, popped up on my feed. Due for release, probably in 2024, for PC, PS5, PS4, XBox X|S and XBox One, this looks like a terrific title that could potentially be a lot of fun. It reminds me of TrackMania, especially the first release that I played a lot, and Wreckfest. You can wishlist on Steam now.
The trailer does a very good job of showing off what the title is about:
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