Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
New Star Games have published some screenshots of their Monaco-like track on social media. They’ve done a really good job of modifying the layout to give the visual feel of Monaco but keep it unique and a more easy, arcade experience to drive around. You can wishlist New Star GP on Steam.
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