Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Posted only on social media this morning, Studio 397 have posted a neat teaser trailer (below) for Le Mans Ultimate that for me brings back memories of the early development with rFactor 2 when similar images of cars were shared to showcase the vehicles. That’s not a tear, I just have something in my eye.
The trailer:
View this video on YouTube: https://youtu.be/DymIUmCPtXk and please consider subscribing to RSC’s channel.
Announced with the mention of a “24 Hours of Le Mans” title in the press release announcing the acquisition of Studio 397 and rFactor 2. This title is expected to use rFactor 2’s physics.