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Richard Yasi on Grand Prix Legends, Papyrus, and The Final Days of a Studio

If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

Game DatabaseRSC contains a database of 153 developers, 467 software titles, 374 cars, 42 bikes, 242 tracks and more...
AGS JH25

Built by AGS and powered during 1991 by the Ford Cosworth DFR 2.5 V8. The JH25 and JH25B were identical in all but their name. The JH25B was used in twelve races during the 1991 season and saw little success, failing to qualify most of the season.

First seen in sim racing with F1GP (1992).

RSC Podcast RSC Podcast Episode 7 – Management Simulations, F1 Managers, Always Used To Be Better?

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

Sim racing historic databaseRSC contains a database of news items. Our #OnThisDay page shows current day and current week of years past...
Sim racing video databaseRSC contains a database of videos back to the 1980s catalogued as intros, laps, trailers, unboxings and more...
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Play retro racing games in your browser and on mobileRSC contains a database of emulated software you can play in your browser...
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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.
You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
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Tim Wheatley

SMS have announced they reached €1.6m in funding on WMD for Project Cars in a celebration press release:

Slightly Mad Studios celebrates the One Year Anniversary of WMD and Project CARS!

11th October 2012 – Slightly Mad Studios, London, England

Back in October of 2011 Slightly Mad Studios launched the World of Mass Development platform – a revolutionary new way to develop games that gave players a backstage pass to see them being made on a day to day basis, allowed them to talk to the team directly, and play regular iterations of the game based on their membership.

Now, one year on, we’re pleased to say that both the platform and the first title to be developed using it – Project CARS – are celebrating their first birthday!

Since we launched, the WMD Portal now has over 80,000 members who have contributed a staggering €1.6m. There have been over a quarter of a million posts in the forums, thousands of screenshots taken, and over a hundred trailers made by the passionate community over there. Not to mention the invaluable feedback we’ve received from polls & bug reports, the amazing work people have done creating custom vehicle liveries, the reference material gathered off their own backs for cars and tracks, the fan sites & Facebook groups created, the people and organizations members have put us in contact with, and the ongoing support that we continue to see each and every day. To the WMD family, the team give you a huge thank you – Project CARS is on target to be the most realistic, beautiful, authentic, and exciting racing game out there and it wouldn’t be possible without you, the drivers.

If you want to go behind the scenes and see how a game gets made, talk to the devs, and play it before it’s released, head over to www.wmdportal.com and register to become a member today!

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