As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
As of today the Web site has had as many visitors as it did for the entirety of 2021. 2021 saw 155,056 visitors, so to have already beaten that is a good sign that the site is continuing to grow, though it looks to be starting to plateau. Previous yearly totals were equaled in April, 2020 and June, 2021.
Current projections for 2022 should give around 175,000 unique visitors.
The highest viewed news item for 2021: Multiple Sim Devs (iRacing, Kunos + More) Sued for Patent Infringement?
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