Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
First seen in sim racing with GP2 (1996).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
As of today the Web site has had as many visitors as it did for the entirety of 2021. 2021 saw 155,056 visitors, so to have already beaten that is a good sign that the site is continuing to grow, though it looks to be starting to plateau. Previous yearly totals were equaled in April, 2020 and June, 2021.
Current projections for 2022 should give around 175,000 unique visitors.
The highest viewed news item for 2021: Multiple Sim Devs (iRacing, Kunos + More) Sued for Patent Infringement?