If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
ICR2 is a simulation of the 1995 IndyCar Series. It featured 15 tracks and a selection of chassis and engines.
Re-released as CART Racing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
After over a years worth of delays and then a period of radio silence, it seems Bethesda has cancelled Skip Barber Racing. This is quite disappointing because the concept was brilliant.
Multiple people, including other sim racing sites, have reached out to the studio but have seemingly all been ignored. Meanwhile, the game has disappeared from online listings where it was available for pre-order until recently, and those who pre-ordered from Bethesda directly are apparently receiving refunds.
Designed as a training tool where racers would progress through a racing school and eventually graduate, emulating the real-world Skip Barber Racing School.