If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Sony and Polyphony have released another couple of updates (maybe at the same time as their news post is combined). You can check out the release notes below.
v1.08:
Other Improvements and Adjustments
- Fixed an issue wherein the lineup of cars would not appear in the Used Cars and Legend Cars dealerships;
- Fixed an issue wherein in some cases the game would not progress to the World Map, making it impossible to play.
v1.07:
Main Features Implemented
1. Options
- Added a [Broadcast Mode] option to the Sound Volume settings within the Global tab of the Options menu. For details, please refer to the ‘Broadcast Mode’ Added to the ‘Sound Volume’ Settings’ article.
Other Improvements and Adjustments1. Car Settings
- Fixed an issue wherein an application error would occur when selecting a Setting Sheet from the Quick Menu > [Car Settings] > [Detailed Settings] screen within World Circuits while being in Offline Mode;
- Fixed an issue wherein copied Setting Sheets would disappear when the Car Settings were opened and closed;
- Fixed an issue wherein the Ford GT Race Car ’18 would only go into 1st gear when a Fully Customizable Manual Transmission or a Fully Customizable Sequential Transmission were installed;
- Fixed an issue wherein cars would be considered within regulation even though they did not meet the Balance of Performance (BoP) regulation.2. Lobby
- Fixed an issue wherein some Assist Settings, such as Auto-Drive, were able to be changed or saved even when ‘Limit Driving Options’ was set to ‘Prohibited.’3. Missions & Licenses
- Fixed an issue wherein the modified Assist Settings in some events would be saved and would not go back to the default value even after leaving the event.4. Missions
- Fixed an issue wherein for some events the wind direction and speed display were set to 0.5. Licenses / Missions / Circuit Experiences
- Fixed an issue wherein the specified tires would not be equipped on the vehicle for the following events:■ Licenses
[A-8] Dirt Driving: Beginner (Dirt Tires)
[IB-5] Dirt Driving: Intermediate (Dirt Tires)
[IA-3] Dirt Driving: Expert (Dirt Tires)
[S-5] One Lap Time Attack (Dirt Tires)■ Missions
The Magic Mountain
・Jeep Night Safari (Dirt Tires)Beyond the Horizon
・Beginner Drifting 1
・American Wilderness (Dirt Tires)Rolling Stone
・Beginner Drifting 2 (Comfort: Medium Tires)Gone with the Wind
・Divine moves on the Spa
・Intermediate Drifting 2 (Racing: Heavy Wet Tires)The Sun Also Rises
・The White Winged Beast (Racing: Soft Tires)■ Circuit Experiences
Colorado Springs (Dirt Tires)
Fishermans Ranch (Dirt Tires)
Sardegna – Windmills (Dirt Tires)6. World Circuits
- Adjusted the rewards for events inside World Circuits according to driving time and difficulty. The adjusted events are as follows:World Touring Car 800
・24 Heures du Mans Racing Circuit
・Monza CircuitWorld Rally Challenge
・Alsace VillageDirt Champions
・Fisherman’s Ranch
・Sardegna Windmills
・Colorado Springs LakeGT Cup Gr.4
・High Speed Ring
・Brands Hatch GP CircuitGT Cup Gr.3
・Spa Francorchamps
・Suzuka Circuit
・Autodrome Lago Maggiore. FullClubman Cup Plus
・High Speed Ring
・Tsukuba Circuit
・GoodwoodAmerican Clubman Cup 700
・Special Stage Route XAmerican FR Challenge 550
・Blue Moon Bay Speedway
・Weathertech Raceway Laguna Seca
・Willow Springs Raceway7. GT Auto
- Fixed an issue wherein opening the Livery data from [Open Design] > [Design List] of the Livery Editor would make all the applied decals disappear;
- Fixed an issue wherein the Open Designs and Styles of the Livery Editor could not be opened until the game was rebooted if the temporary data were deleted.8. Garage
- Fixed an issue wherein on rare occasions an application error would occur when purchasing cars from Brand Central, Used Cars, and Legendary Cars, or when receiving a car as a prize.9. Physics Simulation Model
- Adjusted the model to reduce the grip lost when cars with high downforce are passing over a kerbstone while cornering at its limit.10. Other
- Fixed several issues that would occur when there was not enough free space available for temporary data downloaded from the network:
・The Used Cars lineup would not be displayed;
・The News on the Title Screen would not be displayed;
・The Styles could not be applied;
- Various other issues have been addressed.
- Corrected an issue where decals placed on the front left fender of the Porsche 911 GT3 RS (991)’16 were not being displayed while driving.
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