If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
ICR2 is a simulation of the 1995 IndyCar Series. It featured 15 tracks and a selection of chassis and engines.
Re-released as CART Racing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Motorsport Games today previewed the next few major updates for NASCAR 21. This is some decent communication that I hope will continue. Here are the main details:
Timing:
– v1.4.0.0 and DLC 3 coming January.
– v1.4.5.0 coming February.
– v1.5.0.0 coming April.
What’s coming January:
– “various fixes and quality of life improvements”
– Stages.
– Private parties (6 players required).
– Corner cutting penalties.
What’s coming February:
– “various fixes and quality of life improvements”
– Next Gen Test mode featuring Gen-7 Cup car and Daytona.
– Camera shake toggle to turn off shake effects (if you want to).
What’s coming April:
– “various fixes and quality of life improvements”
– Current gen console update (cross compatible with previous gen consoles).
They also mentioned that a future update will include the ability to share your custom scheme online, but did not put a date on it. I encourage you to read more detail on their page if you need it.
Announced with the acquisition of rFactor 2 and Studio 397, this title is expected to use the rFactor 2 physics as a base on all platforms.