Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Nacon and RaceWard Studios yesterday announced that their upcoming RiMS Racing title will include music from The Bloody Beetroots and released the trailer below. The trailer is actually the best look we’ve had at some of the visuals of RiMS Racing, and has some pre-order details I hadn’t seen before as well, including 48 hours of early access and Bahrain.
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