If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Sector3 have deployed a patch for their June update that fixes some issues with the force feedback and menus (both of which received significant changes in the recent update).
Update details:
Download size = 100MB
Client version = 0.9.3.008
Client BuildID = 6925412
FFB – Stationary friction effect now fully turns off when it is set to 0%
FFB – Fixed reports of “no FFB” for some wheelbases. Users experiencing no FFB should try to reset to the default profile for their wheelbase after this update.
Possible fix for an issue spotted at the end of race session where cars could be seen shooting into the air.
Menus – Added icon helpers to garage menu buttons
Menus – Disabled jumping to keys when pressed in keybinds as a temporary fix for pedal signal jitters registered sometimes at the same time as buttons
Menus – Fixed a typo in German localization for “Geist anzeigen”
DTM 2020 – Tweaks to differential
Group C – Tweaks to differential
Porsche 911 RSR GTE – Fixed a decal on the seat that would still be rendered while the seat itself was disabled in visual settings.
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