Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Milestone have posted a short teaser for the Circuit de la Sarthe on their Facebook page only.
Their text:
Calling all endurance racing enthusiasts! Take on the challenge of Le Mans with #RIDE5’s thrilling Endurance Mode. Test your skills and stamina as you navigate through the twists and turns for hours of non-stop racing action.
Trailer:
View this video on YouTube: https://youtu.be/m6fWCBMufnM and please consider subscribing to RSC’s channel.
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