Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Indy 500 is a simulation of the 1989 Indianapolis 500 and includes the Indianapolis Motor Speedway and a selection of three Indy cars.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
KW Studios physics, handling and AI developer, Alex Hodgkinson, put together a number of fixes and tweaks to Raceroom that are detailed in the changelog below. These should make a significant difference to a large number of vehicles.
Update details:
Download size = 2.9 GB
Client version = 0.9.6.60
Client BuildID = 18917494
Dedi version = 102.0.1556
Dedi BuildID = 18903086
Changelog
All cars – Updated default gear ratio for all track layouts
Aquila – Rear suspension geometry tweaks
Audi TT cup – Tuned dampers and improved baseline setup
Audi TT RS VLN – A.I. improvements, tuned dampers, improved baseline setup and reduced tyre heating
BMW M1 Gr 4 – Tuned dampers, increased accuracy of suspensions, improved baseline setup, adjusted engine cooling
BMW M1 Procar – Tuned dampers, increased accuracy of suspensions, improved baseline setup
BMW M2 CS – Increased accuracy of suspensions, tuned dampers and baseline setup, tweaked tyre heating curves and engine heating
BMW M4 GT4 – BoP adjustments
Chevrolet Daytona Prototype – Improvements to the baseline setup, updated brake discs composition
Chevrolet Greenwood Corvette – Increased accuracy of suspensions
Crossle 90F – Increased accuracy of suspensions, tuned dampers and baseline setup
DTM 1992 – A.I. improvements
DTM 2013 – Physics updated
DTM 2014 – Physics updated
DTM 2015 – Physics updated
DTM 2016 – Physics updated
DTM 2020 – A.I. improvements
Fabcar 935 – Tuned dampers, tweaked tyre heating curves and baseline setup improvements
Formula RaceRoom 2 – Tuned dampers, updated brake discs composition (cooling and inertia), increased accuracy of suspension, tweaked tyre heating curves and baseline setup improvements
Formula RaceRoom 3 – Physics updated
Formula RaceRoom 90 – Increased accuracy of suspensions, tuned dampers and baseline setup, tweaked tyre heating curves and engine heating. Increased downshift blipping.
Formula RaceRoom U.S. – Increased accuracy of suspensions, tuned dampers and baseline setup, tweaked tyre heating curves and engine heating
Formula RaceRoom X-17 – Increased accuracy of suspensions, tuned dampers and baseline setup, tweaked tyre heating curves and engine heating
Formula RaceRoom X-22 – Increased accuracy of suspensions, tuned dampers and baseline setup, tweaked tyre heating curves and engine heating. Updated brake discs specs.
Group C car class – Tuned dampers and baseline setups, tweaked tyre heating curves
Group 5 car class – Updated drag sensitivity to body ride height/rake
GTE car class – Improved rear suspension kinematics
GTO car class – Increased accuracy of suspensions
GTR 2 car class – A.I. improvements
GTR 3 car class – A.I. improvements
GTR 4 car class – Reviewed tyre heating curves, increased accuracy of suspensions, improvement to baseline setups, tuned dampers and radiator cooling
Hillclimb Icons car class – Increased accuracy of suspensions, improved baseline setups
KTM Xbow RR – Physics updated
NSU TTS – A.I. improvements
Pagani Zonda – Increased accuracy of suspensions, tuned dampers and baseline setup
Porsche 718 Cayman GT4 – Increased accuracy of suspensions, tuned dampers and baseline setup
Porsche 911 GT2 RS CS – Baseline setup adjustments
Porsche 991.2 GT3 Cup – Increased accuracy of suspensions, tuned dampers and baseline setup
Porsche 991.2 GT3 R – Increased accuracy of suspensions, tuned dampers and baseline setup
Praga R1 – More downshift blipping in lower gears, tuned dampers, increased accuracy of suspensions, improved baseline setup, reduced radiator cooling
RaceRoom Truck – A.I. improvements
Silhouette car class – A.I. improvements
Super Touring car class – A.I. improvements, Fuel usage tweaks, Dampers tuned and some adjustments to baseline setups
Tatuus F4 – Rebalanced dampers
Aragon – A.I. improvements
Brands Hatch GP – Fixed some starting grid spawns that had gone rogue
Brno – A.I. improvements
Daytona Road Course – A.I. improvements
Dubai – A.I. improvements
Hungaroring – Moved time attack spawn
Laguna Seca – A.I. improvements
Monza – A.I. improvements
Motegi East – A.I. improvements, moved time attack spawn
Nogaro Caupenne – A.I. improvements
Norisring – A.I. improvements
Oschersleben – A.I. improvements
Road America – A.I. improvements
Sachsenring – Moved time attack spawn
Silverstone Classic GP – A.I. improvements
Zhejiang – Moved time attack spawn
Zolder – A.I. improvements
RRE/R3E is a free-to-play racing simulator that allows sim racers to race a variation of cars and tracks from all around the world.