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Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.

Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

 

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KW Studios have updated Raceroom with a new, more detailed and more progressive tire model, updated content to their 2023 specifications and also the previously announced DTM 2023 pack.

Update details:
Download size = 10.8 GB
Client version = 0.9.5.23
Client BuildID = 12987166
Dedi version = 95.0.1454
Dedi BuildID = 12988246

The DTM pack is here in their store and includes the Ferrari 296 GT3 DTM, Audi R8 LMS GT3 Evo II DTM, Mercedes-AMG GT3 2020 DTM, Porsche 911 GT3 R (992) DTM and BMW M4 GT3 DTM with appropriate 2023 team liveries.

View this video on YouTube: https://youtu.be/PVu8xdl27d0 and please consider subscribing to RSC’s main channel.

The other headline feature in this new build is the tire model that was recently previewed and should vastly improve the feel of the simulation.

Changelog:

New Content – DTM 2023 car pack with the Audi R8 LMS GT3 EVO II, the BMW M4 GT3, the Ferrari 296 GT3, the Mercedes-AMG GT3 and the Porsche 911 GT3 R (992).
Tyre model – applied to all cars. All leaderboards are wiped clean in this update.
Note: Default car setups have been adapted to the new tyres for most car classes, however this work is still in progress and we will continue updating with small adjustments as we go along.
Note (2): A.I. has to learn to handle the new tyre and this learning process is still in progress for some car classes, it will be improved in future hotfix updates.
Car physics – Brake behaviour has been updated on most cars. As per driver feedback, this results in much more braking power for 100% brake input.
Track limits – The rule is now that cars should have at least one wheel on track at all times and anything beyond the white lines is not considered track.
Added a startup argument to not render the cockpit, used in professional simulators where the driver is sitting in the real car. To activate,use -hidecockpit
Depth of field – Fixed blurry cars on large track scenes due to imprecisions in focus point calculations when using large xyz coordinates values.
Bathurst – Updated to 2023 specs
Brands Hatch – Updated to 2023 specs
Brno – Fixed absence of yellow flags when an incident occurred
Chang International – Added some cones in the pitlane to better guide cars on the correct path.
Donington – Updated to 2023 specs
Hockenheimring – Updated to 2023 specs and corrected some inaccuracies
Imola – Updated to 2023 specs
Interlagos – Updated to 2023 specs
Lausitzring – Updated to 2023 specs
Mantorp – Updated to 2023 specs
Monza – Updated to 2023 specs and vegetation since the July storm)
Motegi – Updated to 2023 specs
Nordschleife – 24H layout – Moved the curb and tyrewall in turn 2 closer to the apex
Norisring – Updated to 2023 specs
Nürburgring GP – Minor texture updates
Paul Ricard – Fixed pit entrance gate
RedBull Ring – Updated audience, normal maps and various fixes
Silverstone – Added cones at pit exit, added normal maps
Slovakiaring – Updated with many improvements
Spa-Francorchamps – Fixed a hole at pit entrance in an armco
Suzuka – Added Vettels Buzzin Corner (curb and bee hotels), various texture updates
Zhejiang – Fixed horizon texture
Zhuhai – Performance improvement pass

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