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Asobo’s Lost Rally Raid Title

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

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Ford Thunderbird

No longer using manufacturer body panels, Gen-4 (1992-2006) cars were designed in the wind tunnel to fit a template and used more exotic materials.

Though based off production models from Chevrolet, Dodge, Ford and Pontiac, the cars were very similar between manufacturers and towards the end looked nothing like their road-going namesakes.

First seen in sim racing with NASCAR Racing (1994).

RSC Podcast RSC Podcast Episode 8 – Richard Burns Rally Special

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

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Tim Wheatley

iRacing Studios have shown a significant amount of gameplay for the first time in a Developer Update promo video (embed below) featuring interviews with various stock car drivers. While it is framed as a developer update featuring feedback from real drivers, the video itself feels a little uncomfortable as it loops through repeated praise, retrospective or excitement loops, making what each person says feel a little bit redundant and perhaps too flat.

We’re about two months out from release, and while I fully expect them to ramp up their efforts over the next few weeks it is a bit disappointing to see NASCAR 25 getting a very quiet campaign so far. I want to be excited, and right now I don’t have enough information to be.

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Press release:

NASCAR 25 Showcases the Driver Perspective in New Developer Diary Video
Professional drivers go hands-on with the upcoming racing game, launching this fall on PlayStation 5, Xbox Series X|S, and PC

CHELMSFORD, Mass. – Aug. 7, 2025 – NASCAR drivers are getting behind the wheel early in a brand-new developer diary video for NASCAR 25, iRacing’s upcoming high-speed title for console and PC players. The game releases October 14, 2025, on PlayStation 5 and Xbox Series X|S, with PC to soon follow.

The new video features firsthand impressions from professional motorsport drivers including William Byron, Christopher Bell, Ty Majeski, Sammy Smith, Lavar Scott, Anthony Alfredo and many others as they play the game for the first time. The drivers take to the virtual track to share their reactions, reflect on their history with NASCAR videogames, and discuss iRacing’s commitment to authenticity, from faithfully recreated tracks to realistic car physics.

In addition, iRacing has released the in-game roster of over 180 drivers from the NASCAR Cup Series, Xfinity Series, Craftsman Truck Series, and ARCA Menards Series, including Chase Elliott, Justin Allgaier, Rajah Caruth, and Brenden Queen. The full list can be found on the NASCAR 25 website.

About NASCAR 25:
NASCAR 25 will feature all four premier NASCAR series – the NASCAR Cup Series, Xfinity Series, Craftsman Truck Series, and, appearing along NASCAR series in a standalone title for the first time, the ARCA Menards Series. All four series, along with real drivers from each, will feature extensively in NASCAR 25’s Career Mode, where you’ll customize your own driver and vehicles, manage contracts, money, facility, and staff, and make strategic choices on and off the track that play a pivotal role in your journey to becoming a NASCAR Cup Series champion. The four series are also playable in other gameplay modes such as quick races, seasons, and online multiplayer.

NASCAR 25 is the first standalone NASCAR console title produced by iRacing, the developers behind the most authentic motorsport racing simulation in the world. iRacing is bringing their decades of racing expertise – including developers who worked on fan-favorite NASCAR games like NASCAR Racing 2003, NASCAR: Dirt to Daytona, and entries from the NASCAR Thunder series – to NASCAR 25 to make the ultimate NASCAR video game experience.

For updates on NASCAR 25 and additional iRacing products, visit www.iracing.com.

About iRacing
The world leader in the online racing simulation and gaming market, iRacing was founded in 2003 by Dave Kaemmer, co-founder of Papyrus Design Group, and John Henry, principal owner of the Boston Red Sox and Liverpool Football Club and co-owner of Roush Fenway Racing. iRacing has developed dozens of formal partnerships in the motorsport industry to help create the most authentic racing simulation in the world, including with NASCAR, INDYCAR, the FIA, Mercedes-AMG Petronas F1 Team, and numerous other car manufacturers, tracks, and racing series. Alongside its PC simulation, iRacing also produces the official console games of NASCAR (beginning in 2025) and the World of Outlaws, as well as the fantasy off-road racing game ExoCross. Learn more at www.iRacing.com.

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NASCAR 25

Licensed NASCAR title coming 2025.

 
 
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