Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Kazunori Yamauchi, Gran Turismo 7 game designer, posted on Twitter that there will be a new update for GT7 next week. He also posted the dark image with it, which I assume previews three cars that will be in the update. I tried lightening and inverting the image but there really isn’t any data in the black areas.
Twitter commentary seems to suggest the cars are a Maserati A6GCS Spider, Porsche 918 Spyder and Nissan Skyline Super Silhouette.
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