As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
The 1994 McLaren MP4/9 was without the active suspension, power-assisted brakes, ABS traction control and Honda engines of the previous seasons MP4/8, and ultimately is considered an unsuccessful car. For the first time since 1980 McLaren failed to win a race, and this was mainly down to the Peugeot A4/A6 V10 engine and its chronic unreliability.
First seen in sim racing with GP2 (1996).