Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Run setup.exe. If the installer doesn’t appear to run, check its wait chain, otherwise NASCAR SimRacing will install version 1.0 directly from the CD without a problem. CD 2 should be inserted into a drive when asked for. Do not install GameSpy. If your version of Windows 10 is up-to-date then the first time you run NASCAR SimRacing it will automatically run the Program Compatibility Assistant and will apply some settings that won’t work on the 3D configuration utility, but let it run anyway.
Open the config.ini file it created with notepad and edit this one line:
WINDOWEDMODE=1
Save the file.
Replace the 3DSetup.exe file with the 3D configuration utility from F1 Challenge 99-02 which you can download here. Just drop the new 3DSetup.exe into your NASCAR SimRacing folder and right-click it. Go to the compatibility tab for your new 3DSetup.exe and select Windows 7. Run it, click next (do not select a resolution), next and analyze. Then click finish.
Run the 3DSetup.exe again. Click Advanced and uncheck run benchmark. Click next, select your resolution, click next, and finish.
Run the NASCAR SimRacing.exe file and it will again run the 3D tool. Click Advanced and uncheck run benchmark. Click next, select your resolution, click next, and finish. The game will now launch. And yes, you need to do that last step each time you run it.