Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
RSC contains a database of 158 developers, 475 software titles, 374 cars, 42 bikes, 242 tracks and more...Generally credited with being the car that won the 1967 title, the Brabham-Repco BT24 ran in eight of the 12 races, winning three times and taking 11 podiums that year.
World Champion Denny Hulme and team owner Jack Brabham also drove the BT19 and BT20 earlier in the season.
First seen in sim racing with GPL (1998).
RSC Podcast Episode 8 – Richard Burns Rally SpecialJoin Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
RSC contains a database of news items. Our #OnThisDay page shows current day and current week of years past...
RSC contains a database of videos back to the 1980s catalogued as intros, laps, trailers, unboxings and more...
RSC contains a database of emulated software you can play in your browser...Race Sim Studio have released their Formula Hybrid Alpine 2005 mod for Assetto Corsa. This mod, produced with assistance and in partnership with Alpina Sim Racing, is obviously current F1-spec machinery.
View this video on YouTube: https://youtu.be/GZK-OSYqBJc and please consider subscribing to RSC’s main channel.
Screenshots:
Key features:
Official Partnership with Alpine Sim Racing
• This release is the first of its kind for Assetto Corsa, developed in collaboration with Alpine Sim Racing, with authentic branding and design.Industry-Leading 3D Detail
• Known for our pioneering 3D development capabilities, the Formula Hybrid® Alpine 2025 sets a new benchmark in visual quality. Every element of the chassis, aero components, and interior cockpit is modelled with precision, and features a few bonus visual configurations.Authentic Engine Sound Package
• Featuring custom-recorded engine audio, this car delivers a rich soundscape, both inside and out, with incredible dynamics and a whole host of customised audio features only available on this car.Advanced Electronics & ERS Mapping
• With multiple display pages and energy recovery system (ERS) profiles tailored to a variety of circuits, this is a car designed for those who understand the art of maximising the potential of today’s complex cars.Full Setup Customisation
• Adjust everything from differential settings and torque maps to an all-new engine braking system, allowing full control over your racecraft and driving style.Custom Pit Crew & Equipment
• A Race Sim Studio first, an animated pit crew with fully modelled pit systems, wheel guns, and a matching showroom scene. Experience the race environment like never before.Driver-Tested Feedback
• Developed with real driver feedback and sim racing professionals, this car delivers a refined balance between accessibility and challenge, with physics that reward precision, consistency, and aggression.
Assetto Corsa is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability. The game was first released through the Steam Early Access program on 8 November 2013.