If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
We are still working on this.
British game studio founded by the legendary David Braben, famous for creating Elite (a space-trading game that was one of the first computer games to use wire-frame 3D graphics with hidden-line removal). Now recognized as a developer of Elite: Dangerous (another space game) and a series of successful management games including Rollercoaster Tycoon, Planet Coaster, Jurassic World Evolution, Planet Zoo and F1 Manager.