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If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

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Frontier have updated F1 Manager 2023 with a couple of patches, including one today, to fix various issues with the game as it was released into early access. There appears to be a disturbing amount of crash causes that didn’t seem to get mentioned in any reviews.

1.3 patch notes:

GAME STABILITY
– Fixed issue preventing user from sending out reconfigured car in qualifying
– Fixed softlock after multiple viewings of qualification data screen
– Fixed rare game crash occurring after a red flag
– Fixed softlock after race left on pause for significant length of time
– Fixed rare crash on NVIDIA GPU
– Fixed rare crash after resuming Race Replay save
– Fixed softlock scrolling driver standings panel when running reserve driver in P1

GAME BALANCE
– Rebalanced rating decline rate for elite, older drivers
– Rebalanced rating decline impact for drivers that DNF
– Rebalanced progression rate of F2/F3 drivers

TEAM MANAGEMENT
– Fixed inaccurate ‘Grid Average’ data in Car Analysis
– Improved DHL Fastest Pit Stop Competition end of season flow
– Updated compound performance report for Qatar

RACE SIM
– Fixed data discrepancies occurring from a mid-session save
– Fixed weather from changing when loading mid-session save
– Fixed “x Laps To Go” notification appearing too early
– Fixed Events in Data View showing as ‘undefined’
– Improved garage lighting
– Improved pit exit battle team radio messages
– Reduced frequency of ‘overheating tyres’ team radio messages
– Reduced frequency of pit stop error replays (for minor pit stop delays)

RACE REPLAY
– Fixed some unequal car performance attributes in ‘Equal Performance’ Exclusive Scenarios
– Fixed tyre compounds showing incorrectly on tyre wear graph in Race Moments
– Improved clarity of Exclusive Scenario Starting Grid objectives

CONSOLE
– Improved analogue stick sensitivity

PRESENTATION
– Fixed long pause before selected team appears on screen in team selection and title screen backgrounds
– Fixed gender tag displaying on pitcrew screen in German localisation
– Fixed text truncation on pitcrew screen for all non-English localisation

1.4 patch notes:

– Fixed crash that could occur if red flag triggered near end of race

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