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An Interview with Terence Groening; Master of Physics

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

Game DatabaseRSC contains a database of 158 developers, 475 software titles, 374 cars, 42 bikes, 242 tracks and more...
Brabham BT24

Generally credited with being the car that won the 1967 title, the Brabham-Repco BT24 ran in eight of the 12 races, winning three times and taking 11 podiums that year.

World Champion Denny Hulme and team owner Jack Brabham also drove the BT19 and BT20 earlier in the season.

First seen in sim racing with GPL (1998).

RSC Podcast RSC Podcast Episode 8 – Richard Burns Rally Special

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

Sim racing historic databaseRSC contains a database of news items. Our #OnThisDay page shows current day and current week of years past...
Sim racing video databaseRSC contains a database of videos back to the 1980s catalogued as intros, laps, trailers, unboxings and more...
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Play retro racing games in your browser and on mobileRSC contains a database of emulated software you can play in your browser...
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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.
You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
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Tim Wheatley

Codemasters have today released an update for F1 25 that adds support for Turtle Beach wheels, fixes a number of visual issues and properly implements the two pit stop rule for the Monaco Grand Prix.

They also have been collecting data since v1.06 and announced that, providing they are able to verify things and satisfy the handling team, a major update to the AI will be released mid-September. This should help them to better match the human controlled cars.

v1.11 Patch Notes

Highlights
Fixed an issue at Monaco which was preventing the two pitstop rule from being enforced correctly
Track Limit rules in Time Trial have been tightened to reduce the instances of minor infractions going unpunished
Season Two Content
Scenario Event: Sprint Race Revisited #2 – Miami 2025 (Aug 20 – Sep 17)
More information on what to expect with this Scenario Event can be found by clicking here.

Vehicles
Fixed an issue where brake & wet weather lights were not visible when Path Tracing was turned on (PC only)
APXGP cars now use the correct Mercedes engine audio in all game modes
Added DRS Indicator light to the steering wheel of the APXGP cars
Fixed an issue where a fully damaged Red Bull front wing would not visually appear fully damaged
Career
Made improvements to the balancing of some Facility Upgrades in My Team career
Multiplayer
Fixed an issue in multiplayer lobbies where if the host switches car category the Select Livery tab may not appear for others in the lobby
Peripherals (Wheels/Controllers)
Added support for the Turtle Beach VelocityOne™ Race KD3 Racing Wheel & Pedals, Turtle Beach VelocityOne™ F-RX Formula Wheel & Turtle Beach Racer Wireless Racing Wheel
Audio
Fixed an issue where the Engineer could tell you the wrong name for another driver entering the pits
UI
Moved “Time Remaining” below the “Best”, “Previous” and “Delta” UI elements during Qualifying Sessions. These elements can also now be moved in the OSD customisation menu
Miscellaneous
Tyre compounds have been updated at Montreal, Silverstone and Spa to match their real-life counterparts
Fixed a number of minor issues with the placement and appearance of numbers and sponsors in the Decal Editor
Various other UI improvements
General stability improvements

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F1 25

Leave your mark on the world of racing in F1® 25, the official video game of the 2025 FIA Formula One World Championship™, featuring a revamped My Team mode, the thrilling third chapter of Braking Point, and more! (Steam Description).

 
 
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