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The Fallout of Bethesda’s Skip Barber Racing

Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.

Game DatabaseRSC contains a database of 153 developers, 467 software titles, 374 cars, 42 bikes, 242 tracks and more...
25 software titles indexed starting from 1989.

Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.

Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.

Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.

RSC Podcast RSC Podcast Episode 7 – Management Simulations, F1 Managers, Always Used To Be Better?

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

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Sim racing historic databaseRSC contains a database of news items. Our #OnThisDay page shows current day and current week of years past...
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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
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Tim Wheatley

Here is the full press statement:

F1 2011™, sequel to BAFTA Award Winning, FORMULA ONE™ video game
The Official Game of the 2011 FIA FORMULA ONE WORLD CHAMPIONSHIP™ coming to HD consoles and PC on September 23rd with new handheld platforms to follow

June 21st, 2011 – F1 2011, the sequel to the fastest-selling FORMULA ONE game ever released, will race into stores on September 23rd, 2011, Codemasters® announced today. Now available for pre-order, F1 2011, the follow up to the BAFTA award winning F1 2010™, is in development at Codemasters Birmingham for the Xbox 360® video game and entertainment system from Microsoft®, PlayStation®3 computer entertainment system and PC Games For Windows®.

Bespoke handheld editions of F1 2011 are also in production for Nintendo 3DS™ and Sony’s next generation portable entertainment system (NGP), each designed to take advantage of the new platforms’ unique capabilities; specific release dates for the handheld editions are to be announced.

In F1 2011 players will be challenged to ‘Be the driver, live the life, go compete’, with wide-ranging technical and gameplay advancements on and off track and vastly extended competitive and co-operative multiplayer components. F1 2011 will feature all of the official teams, drivers and circuits from the highly anticipated 2011 FIA FORMULA ONE WORLD CHAMPIONSHIP, including the current FIA FORMULA ONE Drivers’ World Champion Sebastian Vettel. The 2011 season also sees the debut of the 2011 FORMULA 1 GRAND PRIX OF INDIA at Delhi’s Jaypee International Race Circuit and the return of the iconic Nürburgring to the calendar.

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