Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
KW Studios today released their recently announced Donington Park circuit for Raceroom. The track includes both the National and Grand Prix layouts and can be purchased in their store.
Track description:
Donington Park is one of the most internationally-renowned and historically significant circuits in the world. The 4 km long track is located near Castle Donington in the picturesque Leicestershire, England. Being Britain’s first true road circuit to be built, the circuit has a rich history in motorsports, spanning from classic Grand Prix racing in the 1930s through to the modern era. The track continues to host major national and international events, including yearly visits of the BTCC, British GT/F3, World Superbikes and a historic festival. Drivers love the challenging layout defined by fast flowing corners like the “Craner Curves” and the “Old Hairpin” combined with good overtaking opportunities at “The Esses” and the “Melbourne Hairpin”.
Trailer:
View this video on YouTube. Please consider subscribing to RSC’s channel.
Screenshots:
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