Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
NTG is a NASCAR simulation based on the 2012 season which used the Gen-5 Cup car. Gen-6 2013 Cup cars were made available as DLC.
IndyCar Series is a 2003 racing game based on the 2002 Indy Racing League and Indianapolis 500 developed by Brain in a Jar and Codemasters. It includes 24 regular series drivers and two from the Indy 500 that year.