Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Generally credited with being the car that won the 1967 title, the Brabham-Repco BT24 ran in eight of the 12 races, winning three times and taking 11 podiums that year.
World Champion Denny Hulme and team owner Jack Brabham also drove the BT19 and BT20 earlier in the season.
First seen in sim racing with GPL (1998).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Replacing the aging Dallara GP2/11 chassis, the F2/18 (F2 2018) was first used in the 2018 FIA Formula 2 Championship. Powered by a Mecachrome V634T 3.4 L engine, this chassis is used by all teams taking part in the F2 series.
The car was available with complete 2018 and 2019 team and driver liveries for the first time with F1 2019.
The 2020 team and driver liveries were released with F1 2020.