As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Invictus Games have today released Cross Racing Championship on Steam. The developer expects to release modding tools, examples and documentation soon.
The extreme edition includes all patches and addons made for CRC, including 60 multiplayer maps, 10 multiplayer gamemodes such as Cross-Race, Return the Flag, Sumo, Capture the Flag, Catch the Flag, Destruction Zone, Free Ride, Gate Hunt, Jamboree and King Zone. It also supports Windows 10 and 16:9, 16:10 aspect ratio screens and windowed mode.
Steam Description:
Cross Racing Championship (CRC) allows players to experience the thrills of high-speed on and off road racing across vast open terrains.
Racers can contest over 60 races across six distinct environments, ranging from icy mountainous regions and lush countryside to parched desert areas and beaches.
CRC appeals to rally and road-racing fans with its crossover approach to vehicles and race circuits.
CRC features multiplayer action and extensive set-up options which are integral parts of the game along with realistic real-time damage and stunning graphical effects.
The vehicles are fully customisable both in their appearance and performance using an intuitive and powerful interface.