As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
F1GP is a simulation of the 1991 Formula One World Championship. It includes the 16 tracks from the season and allows the player to select from 18 teams.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
The recent 1.9 patch from Kunos that brought console players inline with PC didn’t come without issues, and patch 1.9.1, released yesterday, addresses these. Check out the release notes below:
General Fixes
– Fixed an issue while driving using the T150 Thrustmaster wheel causes the title to freeze intermittently for periods of time.
– Fixed an issue where player’s cars lose all traction and continue accelerating to excessive speed
– Fixed an issue where race information disappearsXbox Specific Fixes
– Fixed an issue where the Force Feedback on the BMW M2 is too heavy/stiff and clipping occurs when turning the wheel.
– Fixed an issue with the UI occasionally missing a cursor focus on “CONTINUE” on the results screen of Championship racesPlayStation 5 Specific Fixes
– Updated the McLaren 720S Evo Car model images in the setup menu are from the non-Evo model of the 720S.
– Fixed an issue where the Nürburgring pit wall fencing loads in with bright pink colors.
– Fixed an issue in Valencia, the player’s car may suddenly become non-functional in Free Practice on track after multiple setup changes.
– Fixed an issue in which loading a save game affects active Controls Locked penalties.
– Fixed an issue when an incorrect car spawn in various sessions.
– Fixed an issue where the Force Feedback on the BMW M2 is too heavy/stiff, and clipping occurs when turning the wheel.
ACC is a Blancpain GT, British GT and other SRO series simulator featuring GT3 and GT4 sports cars.